orangerful: (lara croft)


I watched OutsideXbox’s “7 Moments So Scary We Stopped Playing” video this morning and immediately started to think of which games creeped me out the most.

Sidenote: I am really loving this on-going series of Outsidexbox and OutsideXtra videos where the gang does their personal stories. Just feels like we’re all hanging out together and chatting about games.

Silent Hill 3 — I had played the second Silent Hill game before picking this one up so I knew I was in for some disturbing moments. But something about this one sequence caught me in a moment of panic. You play as Heather, a teen girl with ties to the mysterious town. The game starts in a mall, of course. At some point, I was trying to escape something and ran through the first door I saw. My heart was already racing and I walked into what I had hoped was a new passageway but turned out to be a dead end. And not just a blank brick wall – it was a mirror. I could see Heather’s reflection in it. And then I heard a weird squirting sound and noticed blood pooling on the floor. NOPE! I turned away from the mirror and ran to leave the room but OMG! the door was gone! Freaking out, I spun her around because there was no where else to go and what did I see? Heather in the mirror but now she was covered in blood!

In a moment of sheer panic, I threw the PS2 controller away from me. But here is the real horror story – when I tossed the controller, I managed to hit the “Start” and “select” button at the SAME TIME! This REBOOTS THE PS2!!! I lost all of my progress so far in the game and I realized that meant I was probably going to have to go back into that room to continue!

Yeah, that sat in the player for a while, untouched. I did eventually go back to the game and now that I knew that the room was going to become a horrifying blood soaked nightmare, I was ready for it. Which is good because I think after that it resets back to normal and there is some kind of item in there you need to go on.

Eternal Darkness: Sanity’s Requiem — Andy mentioned this one and everything he said about the sanity meter toying with your emotions was true. But after this incident with Silent Hill 3, I was particularly triggered by the sanity breaking moment where the game pretends to reboot your Gamecube, just stopping and bringing up the Nintendo logo. I remember yelling at the TV “WHAT?!?!” Then it flashed back and you were in the game again, but that was enough for me. I can deal with bleeding walls and screaming voices, but don’t make me think my game system is on the fritz!

Fatal Frame II — Honestly, not much I can say about this game because it freaked me out way too much right off the bat and even though my friend was nice enough to buy it for me as a present after I talked about how I liked scary games, I could not bring myself to play it. The whole set up for the game is that you play as two little girls, twins and you have a magical camera that lets you see ghosts. You don’t fight the ghosts with swords or magic wands – you use the camera to capture them by taking photos of them. Each photo drains their power. You can only see the ghosts when you look through the camera. Did I mention this takes place in Japan so all the ghosts look like the creepy girl from The Ring? So you walk into an empty room, notice that you can now see your character’s breath so that means something is in the room with you, so you have to put the camera up to your face to see. BONUS: to do the most damage/fight the most effectively, you need to let the ghost get as close to you as possible. From a distance, of course, they look relatively normal, but the closer they get, the creepier they get. I don’t think I made it through one ghost before the game was back in the box, on the shelf and shunned.

Alien: Isolation and Call of Cthulhu — I watched my brother play Alien: Isolation on Twitch and just watching someone else play was freaking me out. I tried to play on my own but found, like Ellen, I was too on edge from the start. I recently completed Call of Cthulhu and there was a sequence in there that almost made me quit and it made me realize something – I do NOT like being chased in the dark when in first person mode of a game. Third person is fine, first person is too much for me. I don’t know if I’ll ever go back to Alien:Isolation but I did end up Googling a walk-through for the bit in Call of Cthulhu that upset me the most then the rest of the game was fine.

Hellblade: Senua’s SacrificeLOVED this game. It was very atmospheric though and I my brother insisted that I play it with my headphones on to get the full experience. It is beautiful and terrifying. It definitely got my heart racing many times, especially since each time Senua dies in battle, you see a bit of the darkness creeping into her veins and it is just very upsetting. I can’t pinpoint a single moment, but there were several sessions of this game where I would play and then need to walk away and calm down again, maybe play some Stardew Valley to lose the jitters. But I’m mentioning it here because everyone should play it even if it is intense.

How about you? What were some scary moments in games that are now burned into your memory because they caught you off guard or just generally creeped you out? Share in the comments!
orangerful: (lara croft)
I bought Human: Fall Flat during the Xbox sale last month because my friend told me it was a lot of fun and that it had online multiplayer.

It is a lot of fun, reminds me of Portal in that you need to bend your brain the right way to solve the puzzles.

Problem is, for some reason, it makes me nauseous after about 30 minutes. I think it is that the little character is so wobbly and that when you get stuck on a puzzle, you end up making them run around in circles, zooming in and around them and the constant shaky camera just breaks my brain...and then my stomach.

I haven't actually thrown up but I just feel ill after I stop. Which sucks because it is really fun! I can't figure out what would help! I'm going to play online with my friend next week and I'm worried I will die halfway through LOL. I wonder if I sat in the center of the couch or changed the TV's resolution or something.

And, with that, I'm going to get into bed because apparently making myself feel ill also makes me tired.

And it's 11:30pm and I've been up since 6:30 because the cat's water fountain was low and started making weird noises which always sends Apollo into a panic, yowling fit. Blah.

Sunday tomorrow!! I am sleeping until I am awake!!

Goodnight!
orangerful: (lara pwned bitch // orangerful)
This game has been a challenge - almost overly frustrating at times - but I finally completed a play through!! 💎 rare achievement unlocked! #videogames #acchronicles #xbox


So, after finishing Last of Us last weekend, I've been floundering around for what to play next. Don't get me wrong, there are a TON of games I want to play, but my birthday is coming up so I am resisting purchasing anything right now in the hopes that I will get at least one game on March 4th.

Plus, I've got that good-game hangover, the same way I get good-book hangovers, and nothing I play even comes close to being as enjoyable as Last of Us so now I've just started powering through games I left half finished for the thrill of getting the final achievement.

I got through all of the main quest memories in Assassin's Creed: Unity (though there are SO MANY SIDE QUESTS and DLC in that game, I swear I will never finish it). I also played through the end of Assassin's Creed Chronicles: China, which was a free game a few months ago...or maybe last year. Whatever, I made it through and got the rare achievement (because Xbox is now ranking them based on what percentage of players that own a game actually get that achievement, which is hilarious because if you look at HUGE games like AC:U, pretty much anything after the 5th memory is rare because so few people play the main story that far - they get distracted by side quests or multiplayer or a new game.)

Tonight I picked up Child of Light again, which is a GORGEOUS turn based RPG by Ubisoft. I had been stuck on a boss and given up but coming back to it after a break was good and I got the hang of it again, managed to get past where I was stuck.

I should pick up Uncharted 2 where I left off, another game I've had for years that I needed a break from after a frustrating battle sequence. I do feel like that game series really shows its age when it comes to the controls.

And these are just the CONSOLE games I have languishing...obviously Stardew Valley is still sitting on my PC, waiting for me to keep going...I'm not sure if that game ever actually ends...I do still have the one quest from the "mysterious Qi" but that is it.

#gamergirlrproblems, right?

AC:U

Apr. 28th, 2015 09:50 pm
orangerful: (ME garrus loves orangerful // lostacanth)
Inspired by [livejournal.com profile] jellibean, I tried to pick up Assassin's Creed: Unity again today. I have not played since Dragon Age: Inquisition was released so it's been awhile (what was that, November?).

AC:Unity was the ONLY game I had for my Xbox One for the few month before DA:I came out so I played for several hours.

And now my brain has totally lost the control scheme, isn't sure what buttons do what...and I SWEAR the game looks and feels completely different!

Though I think the mission I picked to brush up on my gaming mechanics may have been deceptively difficult. It only had a one diamond rating...I hate Madame Tussaud now.

I don't want to start over but I almost feel like I need to...

#gamergirlproblems

March 2023

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